In this panel Peter Brinson (Game Designer, Instructor of Cinema Practice, USC) Naomi Clark (Game Designer and Producer) Eric Nakamura (Publisher and editor, Giant Robot Magazine) Michella Rivera-Gravage (Director of Digital and Interactive Media, CAAM) Susana Ruiz and Huy Truong (Founders, Take Action Games) showcase their current work and discuss how games can be used to inform and educate on social issues.
Naomi Clark
Susana Ruiz and Huy Truong
Peter Brinson
Eric Nakamura
Improv Game Design – Part 1
Improv Game Design – Part 2 w/ Q&A
Related links:
Listen to a podcast version of The Power of Play: Art, Social Issues & Education in Games
http://itunes.apple.com/us/podcast/sfiaaff-2011-the-power-play/id397276325?i=96707368
The Power of Play: Art, Social Issues & Education in Games
http://caam.gala-engine.com/2011/films-events/event/1010/